Author Topic: The "I have an idea but i don't want to do it* Thread  (Read 4806 times)

bnfdhfdhfd

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #75 on: March 17, 2012, 09:37:50 PM »
I had a few mission ideas I never got around to making if anyone's interested...

InFamous_Roe

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #76 on: March 17, 2012, 10:25:03 PM »
I just wanna give a huge helpful tip to those with an idea, but dont know how to start with it. First, I ask a question. Who on here has ever seen the movie "The Lookout"?
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because I'm a

colemcgrath221198

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #77 on: March 19, 2012, 01:08:16 PM »
I had a few mission ideas I never got around to making if anyone's interested...

You're back!

I'll try them.
I'm sort of like an evil scientist. Except I'm not evil... or a scientist...

noone

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #78 on: September 13, 2012, 02:25:59 PM »
Bumping for an idea I had in this thread: http://www.suckerpunch.com/smf/index.php?topic=227520.msg560187#msg560187

FoB Russian Roulette:

Place some disguised Firstborn in crowded areas and mark some rooftops as waypoints (or maybe collectibles). The player will try to Thunder Drop from the rooftops without hitting a Firstborn. If they make it to the last waypoint without hitting one, they get a congratulatory cutscene. If they hit one, they fail.

Collectibles could be used to keep score. Have players pick up collectibles before dropping. Maybe have a volume activate when the collectible is picked up, and use the 'X' to mark where to drop. Maybe have a way to quit the mission without getting a perfect score.

Anyway, that's my idea for a mission that I'm too lazy to make. If anyone is feeling ambitious, go for it!

RetroSteveUK

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #79 on: September 14, 2012, 06:22:55 AM »
A few ideas for that mission -

Instead of just mission fail if you hit a hidden firstborn, let it transform and make it invulnerable to Cole, and make Cole take one-hit-kill damage from it.  This would probably add to the sense of peril in trying not to hit a firstborn.

Instead of a crowd of people and one is a hidden firstborn, have two crowds, and one crowd has a firstborn in it.  It'd also be good if the firstborns were added to a randomly chosen crowd each time the mission starts, so the player still has to guess.

Frogmanlego

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #80 on: September 14, 2012, 03:54:42 PM »
I can write the script XD

The Joker

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #81 on: September 14, 2012, 03:55:54 PM »
A few ideas for that mission -

Instead of just mission fail if you hit a hidden firstborn, let it transform and make it invulnerable to Cole, and make Cole take one-hit-kill damage from it.  This would probably add to the sense of peril in trying not to hit a firstborn.

Instead of a crowd of people and one is a hidden firstborn, have two crowds, and one crowd has a firstborn in it.  It'd also be good if the firstborns were added to a randomly chosen crowd each time the mission starts, so the player still has to guess.

This is how you congratulate people:

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noone

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #82 on: September 14, 2012, 04:13:01 PM »
This is how you congratulate people:


I'm now tempted to make this mission just to see if I can recreate that trophy with the UGC objects.

The Joker

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #83 on: September 14, 2012, 04:16:00 PM »
I still cant get over that it's a 3 handed trophy..XD

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noone

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #84 on: September 14, 2012, 04:17:59 PM »
I still cant get over that it's a 3 handed trophy..XD

Maybe that game was originally planned for the N64... ;D

The Joker

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Re: The "I have an idea but i don't want to do it* Thread
« Reply #85 on: September 14, 2012, 04:18:41 PM »
Maybe that game was originally planned for the N64... ;D
Calling it. Same dude who made the N64 controller.

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