PAX Prime 2011 Panel Wrap Up
And like that, PAX Prime 2011 is over. Three days of sensory overload from seeing tons of great games and meet fans from all around the world. It's a special event for us here at Sucker Punch, as it takes place right across Lake Washington, and there is nothing better than having a great event right in your home town. PAX Prime allows us to share our games but also allows us to show you how we create the games you enjoy. On Saturday we had the opportunity to pull the curtain back a little and show you how we create the 2D cutscenes inFAMOUS at our panel, A Panel on Panels: Creating the Comic Inspired Cutscenes of inFAMOUS 2.