About Sucker Punch Productions
Sucker Punch Productions, L.L.C. was founded in October 1997, and has steadily built its reputation by creating innovative, stylish, critically acclaimed character-based video games. Based in Bellevue, WA, the team recently released the third installment of the inFamous franchise, Second Son, a next generation super hero action-adventure, exclusively for PLAYSTATION 4.
Before the open world adventures of Cole MacGrath in inFAMOUS 1 and 2 and Delsin Rowe in inFAMOUS Second Son, the team finished the Sly Cooper trilogy with Sly 3: Honor Among Thieves, for the PlayStation 2 computer entertainment system. The Sly Cooper franchise incorporates many of Sucker Punch's signature talents including award winning toon-shaded animation and art direction, visual style, immersive storylines, strong characters and highly interactive worlds, which have culminated to make the series a three-time "Greatest Hit" with Sly 3: Honor Among Thieves, Sly 2: Band of Thieves and Sly Cooper and the Thievius Raccoonus. All six titles have combined to sell over 9 million copies worldwide. In 2003, Sly took honors at both the IGDA and AIAS awards ceremonies, including "Original Game Character of the Year," "Outstanding Achievement in Animation," and "Outstanding Achievement in Art Direction." Before beginning work on Sly Cooper, Sucker Punch created Rocket: Robot on Wheels, for the Nintendo 64. Released for Holiday 1999, Rocket received wide critical acclaim, and provided Sucker Punch with an effective springboard to develop even more ambitious projects.
The company's roots began at Microsoft, where the co-founders all worked in a variety of productivity and software development applications. All shared a love for videogames, yet only one had game development experience. Undaunted, the group left Microsoft in 1997 to start their own videogames development studio.